1 - Introduction

This was one of my first graphics programms.
I and a friend have done it for our computer graphics
class.


I allows the user to move some knots, and the program connects
those knots to make a curve, using one of the following algorithms:

  - Bezier;
  - Spline;
  - Catmull-Rom

3 - Licence

 Feel free to use this as you like, as long as you keep
our names as authors.
 We can't be held responsible for anything bad that happens
to you or your work by use of this software

4 - Authors

 Paulo Pinto pjmlp@students.si.fct.unl.pt
 Pablo Tavares pablo.tavares@mail.pt
